Squirrels fail to recover up to 74% of the nuts they bury.They're often misplaced or stolen. Maybe you won't. /bin/sh -x ABSPATH = $(cd ' $(dirname ' $0 ') '; pwd) # This function sets a global variable named 'CP' to a command-path separated list of jars located beneath the # specified folder. If the specified folder contains a lib directory, then jars beneath the lib folder are # @ added as well as the squirrel-sql.jar file located in the directory specified as the first argument to # this function.
⚠This is the home of the 2018 NUTS game jam prototype. The game lives here now NUTS.GAME, but I want to leave the demo up here for posterity. I will no longer be posting builds to this page, and when the new game becomes available it will have a different home. ⚠
Feb 27, 2018 Overview: Quest Failed: Chapter Two is the continuation of the 'Quest Failed' series, following the misadventures of an aspiring adventurer and the various monster girls he encounters in his travels. Thread Updated: 2019-04-29 Release Date: 2018-12-09 Developer: Frostworks Patreon Censored: No. The game has no audio; You can't set mouse sensitivity, sorry:(Use ALT+F4 to quit, also when you win; The squirrel behavior is a bit wonky (fixed in 0.3) Player sits inside chair (instead of on) (fixed in 0.2) The squirrel exits the fence briefly, but re-enters (fixed in 0.2) You can exit the fence by trying hard but really shouldn't (fixed. Open source guides. Squirrel.Mac Cocoa framework for updating OS X apps. Objective-C MIT 129 1,363 48 3 Updated Nov 3, 2020.
Thank you for your support on this page, it has been the driving force for me to find a way to make this game. Go to NUTS.GAME and wishlist/buy/share <3
NUTS.GAME
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NUTS 2018 game jam prototype
Find out where the squirrel keeps their stash!
You have 3 cameras, wired up to three TVs at your hideout. Each night, the squirrel leaves its home, goes to its stash, and returns home. You can place the cameras during daytime, and at night you can watch it run around. Can you find the tree that has the stash?
Instructions
- WASD: Move
- Click: Interact
- E (at night): End the night early
- E (near camera): Aim <-- this one's not obvious ⚠
- F: Speed up time <-- use sparingly, you could miss the squirrel!
What we know about the squirrel
- it lives in the orange tree
- it takes the same route every night
- it visits one other tree, this is where the stash is
Hints
- start by putting your cameras around the orange tree
- if you wait around near the stash tree, you can shake it
- be nice to the squirrel
- you can leave the night-time early, by pressing [E]
⚠ absolutely no jumpscares ⚠
Hp scanner 3500c drivers for mac. This game was made for GGJ 2018, at the Reykjavik University site in Iceland. All development and design done by me, Jonatan Van Hove, with help from Marín Björt Valtýsdóttir, Torfi Ásgeirsson and Jóhannes Sigurðsson.
External assets: Unity 2017.3, First Person Drifter, Outline shader, Squirrel model, Clock model, Chair model, Camera model (modified), Lato Font
🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️
Known issues
- The game has no audio
- You can't set mouse sensitivity, sorry :(
- Use ALT+F4 to quit, also when you win
- The squirrel behavior is a bit wonky (fixed in 0.3)
- Player sits inside chair (instead of on) (fixed in 0.2)
- The squirrel exits the fence briefly, but re-enters (fixed in 0.2)
- You can exit the fence by trying hard but really shouldn't (fixed in 0.2)
- it lives in the orange tree
- it takes the same route every night
- it visits one other tree, this is where the stash is
Hints
- start by putting your cameras around the orange tree
- if you wait around near the stash tree, you can shake it
- be nice to the squirrel
- you can leave the night-time early, by pressing [E]
⚠ absolutely no jumpscares ⚠
Hp scanner 3500c drivers for mac. This game was made for GGJ 2018, at the Reykjavik University site in Iceland. All development and design done by me, Jonatan Van Hove, with help from Marín Björt Valtýsdóttir, Torfi Ásgeirsson and Jóhannes Sigurðsson.
External assets: Unity 2017.3, First Person Drifter, Outline shader, Squirrel model, Clock model, Chair model, Camera model (modified), Lato Font
🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️
Known issues
- The game has no audio
- You can't set mouse sensitivity, sorry :(
- Use ALT+F4 to quit, also when you win
- The squirrel behavior is a bit wonky (fixed in 0.3)
- Player sits inside chair (instead of on) (fixed in 0.2)
- The squirrel exits the fence briefly, but re-enters (fixed in 0.2)
- You can exit the fence by trying hard but really shouldn't (fixed in 0.2)
Status | Prototype |
Platforms | Windows, macOS, Linux |
Rating | |
Author | Joon |
Genre | Adventure |
Tags | 3D, Atmospheric, FPS, fps-puzzle, Non violent, Short |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Mentions | itch.io Recommends: Curse of the Arrow.. |
Download
Development log
Free Games For Mac Os X
- NUTS v0.6Apr 20, 2018
- NUTS v0.3Feb 01, 2018
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Squirrel Game 2 Mac Os Download
CPU: | AMD FX-6350 | Intel Core I5-2500K |
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CPU Speed: | 2.2 GHz |
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RAM: | 6 GB |
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OS: | OS X 10.9 |
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Video Card: | AMD Radeon R9 270 | Nvidia Geforce GTX 670 |
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HDD Space: | 50 GB |
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